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Sarah Long
Sarah Long
3D Modelling - Texturing - Rendering - Sculpting
Sydney, Australia

Summary

2016 - 2018 - Diploma - ICT50215 - Digital and Interactive Games - Evocca/Prime Learning
2018 - D'Struct Digital - Polygon and Subdivision Modelling (Advanced 3D Modelling)
2018 - D'Struct Digital - Rendering in Renderman
2020 - 3D Modelling Internship (Casual) Concept V
2021 - Current - Blue Diamond Studios 3D Asset Modeler

Skills

Rendering3D ModelingTexturingSculptingPBR TexturingPhoto Realistic Models

Software proficiency

Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite
RenderMan
RenderMan
Blackmagic Design Fusion
Blackmagic Design Fusion
Affinity Photo
Affinity Photo
Substance B2M
Substance B2M
PaintShop Pro
PaintShop Pro
DaVinci Resolve
DaVinci Resolve
Megascans
Megascans
Adobe Substance 3D assets
Adobe Substance 3D assets
RizomUV
RizomUV

Experience

  • Wild Dawn at Blue Diamond studios
    Atlanta, Georgia, United States of America
    January 2021 - Present

    Asset Modeler, Character Artist